Interaction Tutorials
From osgART
| Keyboard Input
This tutorial demonstrates how to include keyboard input in an osgART application. | |
| Mouse Picking
This tutorial demonstrates how to handle mouse input in an osgART application. | |
| Marker To Camera Proximity
In this tutorial, we will add interactivity based entirely on the spatial relationships of the AR markers. | |
| Object Manipulation
This tutorial demonstrates an easy way to manipulate objects within a scene, using the mouse. This manipulation includes rotation, transformation and scaling. | |
| Marker To Marker Proximity
In this tutorial we extend the concept of proximity based interaction to multiple markers, using the spatial relationships between markers rather than to the camera. |
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Paddle Interaction
This tutorial demonstrates how to use one marker relative to another as a paddle, for selecting and manipulating virtual objects. |
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Magic Lens Technique
This tutorial introduces the Magic Lens interaction technique, which demonstrates an application of paddle interaction. |
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Transitional User Interface
This tutorial demonstrates how to switch between virtual reality and augmented reality using a transitional user interface. |
